using UnityEngine;

public interface IUIReuseItemCtrl
{
    int index { get; set; }
    IUserDataGettable userDataGetter { get; set; }
    bool isSelected { get; set; }
    IResModule resModule { get; set; }
    RectTransform rectTransform { get; set; }
    void InitVariable(UIReuseItem view);
    void Enable();
    void Disable();
    void Refresh();
}

public interface IUserDataGettable
{
    object userData { get; }
}

